ldk_renderer_render_frame
Render one frame using the currently submitted renderer data. The renderer begins an RHI frame, renders the submitted scene meshes when a view is available, optionally presents the scene target, renders submitted UI data, and ends the RHI frame. Submitted per-frame data is consumed by this call. After rendering, the renderer clears transient submissions such as submitted meshes, submitted UI, and the active camera/view state.
LDK_API void ldk_renderer_render_frame(
LDKRenderer *renderer,
LDKRendererFrameDesc const *desc
);
Parameters
LDKRenderer *renderer- Renderer instance.
LDKRendererFrameDesc const *desc- Frame description containing framebuffer size and clear color.