Struct in ldk_scene.h

LDKScene

Entry in the Scene Manager catalog. Scene pointers returned by the Scene Manager refer to its internal catalog and remain valid until the catalog is overridden or the manager is terminated.

typedef struct LDKScene{
  LDKAssetPath path;
  XSmallstr name;
  u32 index;
}LDKScene;
Macro in ldk_scene.h

LDK_SCENE_NULL_ENTITY_ID

#define LDK_SCENE_NULL_ENTITY_ID(-1)
Macro in ldk_scene.h

LDK_SCENE_TML_VERSION

#define LDK_SCENE_TML_VERSION 1