ldk_engine_render_resolution_set
Set the internal resolution used for game rendering.
LDK_API bool ldk_engine_render_resolution_set(
i32 width,
i32 height
);
Parameters
i32 width- Width in pixels or the units expected by the API.
i32 height- Height in pixels or the units expected by the API.
Returns
True if the operation succeeds; false otherwise.