ldk_texture_atlas_from_tml
Read an atlas and its regions from TML.
LDK_API bool ldk_texture_atlas_from_tml(
LDKTextureAtlas *atlas,
const char *text
);
Parameters
LDKTextureAtlas *atlas
- Texture atlas being inspected or modified.
const char *text
- Text used by this operation.
Returns
True if the operation succeeds; false otherwise.
ldk_texture_atlas_load
Load the texture atlas.
LDK_API bool ldk_texture_atlas_load(
LDKTextureAtlas *atlas,
const char *filename
);
Parameters
LDKTextureAtlas *atlas
- Texture atlas being inspected or modified.
const char *filename
- Filename used by this operation.
Returns
True if the operation succeeds; false otherwise.
ldk_texture_atlas_save
Save the texture atlas.
LDK_API bool ldk_texture_atlas_save(
const LDKTextureAtlas *atlas,
const char *filename
);
Parameters
const LDKTextureAtlas *atlas
- Texture atlas being inspected or modified.
const char *filename
- Filename used by this operation.
Returns
True if the operation succeeds; false otherwise.
ldk_texture_atlas_to_tml
Serialize the atlas and its regions to TML.
LDK_API bool ldk_texture_atlas_to_tml(
const LDKTextureAtlas *atlas,
char **out_text
);
Parameters
const LDKTextureAtlas *atlas
- Texture atlas being inspected or modified.
char **out_text
- Destination buffer for the resulting text.
Returns
True if the operation succeeds; false otherwise.